Our main areas of interest include pedagogical applications of online virtual environments, technologies for supporting visually impaired people, cloud computing and virtualisation, spatial and other data visualization techniques, avatar animation and portability, creative on-line design, internet technologies, image processing, mobile device technologies and other media applications. Our specialist knowledge is resident in image manipulation, animation, virtual worlds, gaming, 3-D and 2-D modelling, cloud computing, artificial intelligence, internet technologies and mobile media technology.
Kenneth J. Spiteri is a Senior Lead Consultant with an IT consultancy firm, providing business systems, solutions and IT consultancy services. He is also currently also studying for a part-time PhD in Science and Technology, specialising in Cloud Computing concepts. The research is both relevant to his professional work and also significant to new academic developments in this field. Whilst research may be more arduous and can take longer to gain the PhD award when compared to full-time study, he believes this is outweighed by the enhancement in his contribution to this IT sector that will arise through being at the academic forefront of his professional career.
You can apply until:
You can apply until:
Always verify the dates on the programme website.
PhD via progression from MPhil, including that period: Full-time, from 2 to 5 years. Part-time, from 3 to 6 years. PhD: Full-time, from 2 to 5 years. Part-time, from 3 to 6 years.
You will normally be allocated a first, second and third supervisor. Your most regular contact will be with your first supervisor whom you will meet at least every two weeks with email communication to supplement face-to-face contact. Communication with each of your second and third supervisors will occur according to your specialist needs. This will normally take place on a round-robin basis. You will also be registered on all appropriate research mailing lists to ensure that you are fully informed of all research events, and you will be encouraged to participate in relevant activities to your area of study.
Our facilities include a range of high-specification workstations, audiovisual electronic hardware, and specialised hardware and software for media applications. We have specialist knowledge in image manipulation, video systems, animation, virtual worlds, gaming, 3D and 2D modelling, audio applications, satellite technologies, artificial intelligence, internet technologies and mobile media technology.
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Candidates seeking admission to the degree of MPhil or MPhil with possibility of transfer to PhD will normally be required to hold a first or upper second class honours degree of a university, or any other institution of higher education in the UK with degree-awarding powers or a qualification which is regarded by Anglia Ruskin as equivalent to a first or upper second class honours degree.
Home/EU £4200; Overseas £9,800
Apart from self-funding or funding by your employer, charities and trusts (competitively sought after, as are Research Council Awards), career, graduate, and professional study loans may be available. Useful links include the Educational Grants Advisory Service (EGAS).
StudyPortals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.
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