Overview
As a postgraduate student in the School of Engineering, you receive support through individual supervision, specialised seminars and colloquia, usually with external speakers. We also offer a range of financial support options.
There is particular strength in web design and development, including e-commerce, e-learning, e-health; and the group has substantial experience in interaction design (e.g, Usability and accessibility), social computing (e.g, Social networking, computer mediated communication), mobile technology (e.g, iPhone), virtual worlds (e.g, Second Life) and video games. In the area of time-based media, the group has substantial interest in digital film capture and editing, and manipulation on to fully animated 3D modelling techniques as used in games and feature films.
About the School of EngineeringEstablished over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.
The School undertakes high-quality research that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.
We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.
Programme Structure
Courses include:
- Social and Affective Computing
- Assistive Robotics and Human-Robot Interaction
- Brain-Computer Interfaces
- Mobile, Ubiquitous and Pervasive Computing
- Sensor Networks and Data Analytics
- Biometric and Forensic Technologies
Key information
Duration
- Full-time
- 36 months
- Part-time
- 60 months
Start dates & application deadlines
- StartingApplication deadline not specified.
- StartingApplication deadline not specified.
- StartingApplication deadline not specified.
Although there is no fixed closing deadline for applications to research degrees, we strongly recommend that you apply as soon as possible
Language
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Delivered
Campus Location
- Canterbury, United Kingdom
Disciplines
Visual Arts Graphic Design View 66 other PhDs in Visual Arts in United KingdomWhat students do after studying
Academic requirements
English requirements
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AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- A 2.1 or higher honours degree or MSc with Merit or above in a computing, multimedia and digital arts or a related design subject
- All applicants are considered on an individual basis and additional qualifications, professional qualifications and relevant experience may also be taken into account when considering applications.
Tuition Fees
Additional Details
fees tbc
Living costs
Canterbury
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find PhD's scholarship opportunities for Digital Arts.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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